First Blood is a gaming app with associated cryptocurrency (1ST), which applies the decentralised blockchain concept to the world of eSports. It is built on Ripple and because it is decentralised, it offers players a new experience which is entirely user-controlled and user-verified, and which is thus not subject to downtimes, regulation or cheating.
First Blood (1ST) Chart
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Witnesses
Players can sign up to First Blood, purchase some platform tokens (1ST), then find an opponent to play their favourite game. This game will be watched by other players and two of these players, who have chosen to run so-called Witness nodes and who have at least 1ST in their balance, will function as official Witnesses of the game. This means that they connect to the game’s API and analyse the results; when they and the players agree on the match’s outcome, it is uncontested.
In this case, the winner receives a prize and the witnesses also receive a fee for their labours; this is the equivalent of “mining” in terms of other cryptocurrencies and can here therefore take place either through verifying a “transaction” (i. e. match results) on the blockchain, or also through particular game skills that lead users to win a game.
Jury voting pool
However, if witnesses and players disagree on the results of a match, an additional mechanism is triggered; in this case, the result is voted upon by a so-called Jury Voting Pool (JVP). Anyone who owns 1ST can be in the JVP, and a number of jury members are selected at random out of this pool in the case of an undecided match. These players then vote manually for their winner, putting forward arguments to support their votes.
When a quorum is reached, the person nominated by the majority of jury members receives the price. Jury members who voted for this person also receive compensation for their time; jury members who voted against the winner may be penalised.
Ranking and reputation systems
First Blood, while decentralised, includes a number measures of to maintain a competitive environment. Firstly, a global ranking system is visible on the First Blood platform; this ranking system will rank players based on various parameters, including special activities, killing streaks and wins. Once a player reaches a high rank, he can choose to become a mentor and train lesser-ranked players to earn 1ST tokens.
Secondly, there is a match-making ranking (MMR); this is adjusted after every match and will depend on the result, but also on the particular opponent. Winning a match can increase a player’s MMR by up to 39 points, whereas losing a match can decrease a player’s MMR by up to 39 points.
Lastly, First Blood will use a User Reputation System (URS) to protect players, restrict hacker activity and keep the system healthy. Players frequently reported for abuse or hacking will be penalised in this way and since the URS will be a part of every aspect of the user’s experience, it is in the players’ advantage to maintain a high URS score. The MMR will also give priority to players with a good user reputation.